• You take a d4 of Pure damage at the end of your turn until the condition is cleared.
• Bleeding ends upon a successful 1AP Medicine check DC (6) made by you or an adjacent ally. Receiving healing through any means also ends the condition.
May 27, 20251 min read
• You take a d4 of Pure damage at the end of your turn until the condition is cleared.
• Bleeding ends upon a successful 1AP Medicine check DC (6) made by you or an adjacent ally. Receiving healing through any means also ends the condition.