Guilty or not, you’ve done hard time. Prisons are dangerous places, and you’ve learned to closely watch the nerves of those around you - and to keep yours sharp.
🕮 Convict | Background |
Add (+1) Edge to Insight checks with authority figures or beings of great importance or power. |
Danger Sense: You can always sense when a fight is about to kick-off. So long as you are awake when Initiative is rolled, add (+1) Edge to the roll. |
At the end of the session, regain up to (1) (EP⇧) if you fulfilled any below requirement: |
• If you were the first to escalate an altercation or start a fight (or if you were first in Initiative). • If you explicitly showed respect or disrespect to an authority figure. • If you witnessed, stopped, or took part in something clandestine or criminal. |