You are/were a member of the dangerous Dark Hunters. A secret group of mercenaries most frequently hired to kill, steal, or sabotage.

🕮 Dark Hunter | Background
Add (+1) Edge to Deception checks.
Deep Connections: When you first arrive in a new region or settlement, roll a d6:
(1): You know nothing of the history of Dark Hunters in this region.
(2) through (5): You know a member of the Dark Hunters in this region or settlement (or they know you). They likely have a job for you, or know of where you might find one.
(6): This same Dark Hunter also has a positive or neutral history with you.
At the end of the session, regain up to (1) (EP⇧) if you fulfilled any below requirement:
• If you received pay or other compensation for a clandestine or intense task.
• If you stole - or stopped someone from stealing - a high value/powerful object.
• If your allies or enemies learned a secret about you or someone you know.